v 1.0.3

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Description:

In this game your goal is to survive through one of many the patterns this game has to offer for 20 seconds.

Each pattern uses the background music's audio waves to move and attack the player.

If you feel like the game is too easy (spoiler: It's not that easy), you can try "Hard mode". A mode that is completely unbalanced and untested that throws every pattern in the game at once.


(If you didn't notice, this game is heavily inspired by Just shapes and Beats!)

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Mini trailer:

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Controls:

ControlsAction
WASD or ArrowsMove
SpaceDash through obstacles
Select (Menus)
RReset level (Level only)
HActivade Hard mode (Main menu only)
Mouse input*Some buttons on the main menu requiere mouse input

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Credits:

Programming and art by A bored cube (me)

Help with playtesting Vanchester

Made for the 20 Second Game Jam

Made in Godot

Music artists:

  1. Vanchester
  2. A bored cube (me)
  3. Matthew Mayfield (holophysics)
  4. gabe m carvalho
Updated 13 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 4.8 out of 5 stars
(5 total ratings)
AuthorA bored cube
GenreAction, Rhythm
Made withGodot
Tags2D, Arcade, Bullet Hell, Indie, Music, Pixel Art, Short, Singleplayer
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard

Comments

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(+1)

I had a lot of fun with this one. I like that you had original music in it as well. Great job and good luck on your jam!

I played your game at 6:40 if anyone wants a peak.

(+1)

Your game, heavily inspired by Just Shapes and Beats, offers a unique challenge where players must survive audio wave-based patterns for 20 seconds, making it both creative and engaging. The integration of music into gameplay mechanics adds depth and excitement to the experience. The addition of a "Hard mode" for those seeking a greater challenge shows your commitment to providing diverse gameplay options. Great job!

(+1)

Thank you! Hope you liked the game!

(+1)

Coool